RoaringBitmap
Java version has an optimized version of this, but it's using bitcount internally which should make it slower in
.NET
Java version has an optimized version of this, but it's using bitcount internally which should make it slower in
.NET
Use List directly, because the enumerator is a struct
Creates a new immutable RoaringBitmap from an existing list of integers
List of integers
RoaringBitmap
Optimizes a RoaringBitmap to prepare e.g. for Serialization/Deserialization
RoaringBitmap
Creates a new immutable RoaringBitmap from an existing list of integers
List of integers
RoaringBitmap
Bitwise Or operation of two RoaringBitmaps
RoaringBitmap
RoaringBitmap
RoaringBitmap
Bitwise And operation of two RoaringBitmaps
RoaringBitmap
RoaringBitmap
RoaringBitmap
Bitwise Not operation of a RoaringBitmap
RoaringBitmap
RoaringBitmap
Bitwise Xor operation of two RoaringBitmaps
RoaringBitmap
RoaringBitmap
RoaringBitmap
Bitwise AndNot operation of two RoaringBitmaps
RoaringBitmap
RoaringBitmap
RoaringBitmap
Serializes a RoaringBitmap into a stream using the 'official' RoaringBitmap file format
RoaringBitmap
Stream
Deserializes a RoaringBitmap from astream using the 'official' RoaringBitmap file format
Stream
Pretty much everything in here are straight conversions from the original Util class in the java Roaring Bitmap
project.
see https://en.wikipedia.org/wiki/Hamming_weight
Unfortunately there is no popcnt in c#
see https://en.wikipedia.org/wiki/Hamming_weight
Unfortunately there is no popcnt in c#
Find the smallest integer larger than pos such that array[pos]>= min.
otherwise return length
-> The first line is BinarySearch with pos + 1, the second line is the bitwise complement if the value can't be
found