- Introduced a new VEX compact fixture for testing purposes.
- Implemented `verify_export.py` script to validate Findings Ledger exports, ensuring deterministic ordering and applying redaction manifests.
- Added a lightweight stub `HarnessRunner` for unit tests to validate ledger hashing expectations.
- Documented tasks related to the Mirror Creator.
- Created models for entropy signals and implemented the `EntropyPenaltyCalculator` to compute penalties based on scanner outputs.
- Developed unit tests for `EntropyPenaltyCalculator` to ensure correct penalty calculations and handling of edge cases.
- Added tests for symbol ID normalization in the reachability scanner.
- Enhanced console status service with comprehensive unit tests for connection handling and error recovery.
- Included Cosign tool version 2.6.0 with checksums for various platforms.
- Introduced README.md for Zastava Evidence Locker Plan detailing artifacts to sign and post-signing steps.
- Added example JSON schemas for observer events and webhook admissions.
- Updated implementor guidelines with checklist for CI linting, determinism, secrets management, and schema control.
- Created alert rules for Vuln Explorer to monitor API latency and projection errors.
- Developed analytics ingestion plan for Vuln Explorer, focusing on telemetry and PII guardrails.
- Implemented Grafana dashboard configuration for Vuln Explorer metrics visualization.
- Added expected projection SHA256 for vulnerability events.
- Created k6 load testing script for Vuln Explorer API.
- Added sample projection and replay event data for testing.
- Implemented ReplayInputsLock for deterministic replay inputs management.
- Developed tests for ReplayInputsLock to ensure stable hash computation.
- Created SurfaceManifestDeterminismVerifier to validate manifest determinism and integrity.
- Added unit tests for SurfaceManifestDeterminismVerifier to ensure correct functionality.
- Implemented Angular tests for VulnerabilityHttpClient and VulnerabilityDetailComponent to verify API interactions and UI rendering.