feat(scanner): Complete PoE implementation with Windows compatibility fix
- Fix namespace conflicts (Subgraph → PoESubgraph) - Add hash sanitization for Windows filesystem (colon → underscore) - Update all test mocks to use It.IsAny<>() - Add direct orchestrator unit tests - All 8 PoE tests now passing (100% success rate) - Complete SPRINT_3500_0001_0001 documentation Fixes compilation errors and Windows filesystem compatibility issues. Tests: 8/8 passing Files: 8 modified, 1 new test, 1 completion report 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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docs2/developer/onboarding.md
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# Developer onboarding (summary)
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## Prerequisites
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- .NET 10 SDK
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- Node and npm for UI development
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- Docker for local infrastructure
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## Local stack
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- PostgreSQL, Valkey, and RustFS are required.
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- Services use layered configuration (env, appsettings, YAML).
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## Common workflows
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- Run the stack with compose or Helm profiles.
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- Debug a single service by running it locally and pointing others to localhost.
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- Use deterministic fixtures for replay and policy validation.
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