feat(scanner): Complete PoE implementation with Windows compatibility fix
- Fix namespace conflicts (Subgraph → PoESubgraph) - Add hash sanitization for Windows filesystem (colon → underscore) - Update all test mocks to use It.IsAny<>() - Add direct orchestrator unit tests - All 8 PoE tests now passing (100% success rate) - Complete SPRINT_3500_0001_0001 documentation Fixes compilation errors and Windows filesystem compatibility issues. Tests: 8/8 passing Files: 8 modified, 1 new test, 1 completion report 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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# Reachability and VEX
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## Reachability evidence
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- Static call graphs are produced by Scanner analyzers.
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- Runtime traces are collected by Zastava when enabled.
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- Union bundles combine static and runtime evidence for scoring and replay.
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## Hybrid reachability attestations
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- Graph-level DSSE is required for every reachability graph.
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- Optional edge-bundle DSSE captures contested or runtime edges.
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- Rekor publishing can be tiered; offline kits cache proofs when available.
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## Reachability scoring (Signals)
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- Bucket model: entrypoint, direct, runtime, unknown, unreachable.
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- Default weights: entrypoint 1.0, direct 0.85, runtime 0.45, unknown 0.5, unreachable 0.0.
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- Unknowns pressure reduces the final score to avoid false safety.
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## VEX consensus
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- Excititor ingests and normalizes VEX statements (OpenVEX, CSAF VEX).
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- Policy Engine merges evidence using lattice logic with explicit Unknown handling.
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- Decisions include evidence refs and can be exported as downstream VEX.
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## Unknowns registry
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- Unknowns are first-class objects with scoring, SLA bands, and evidence links.
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- Unknowns are stored with deterministic ordering and exported for offline review.
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