feat(scanner): Complete PoE implementation with Windows compatibility fix
- Fix namespace conflicts (Subgraph → PoESubgraph) - Add hash sanitization for Windows filesystem (colon → underscore) - Update all test mocks to use It.IsAny<>() - Add direct orchestrator unit tests - All 8 PoE tests now passing (100% success rate) - Complete SPRINT_3500_0001_0001 documentation Fixes compilation errors and Windows filesystem compatibility issues. Tests: 8/8 passing Files: 8 modified, 1 new test, 1 completion report 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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docs/ui/branding.md
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# Console Branding Guide
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> **Audience:** Console admins, UI Guild, Authority Guild.
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> **Scope:** Runtime branding of the Console UI (logo, title, and theme tokens).
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## 1. What can be customized
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- Header title text
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- Logo and favicon (SVG/PNG/JPG)
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- Theme tokens (light/dark/high-contrast CSS variables)
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- Welcome screen title and message (from config.json)
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## 2. Where branding is stored
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- Authority stores tenant branding records and serves them via `/console/branding`.
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- Updates are audited and require fresh-auth.
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## 3. Admin workflow
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1. Open **Console Admin -> Branding**.
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2. Upload logo and favicon (max 256KB).
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3. Adjust theme tokens using the palette editor.
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4. Preview changes (no persistence).
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5. Apply changes (requires fresh-auth).
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## 4. Offline workflow
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- Export branding bundle from the Admin panel.
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- Import via Authority offline bundle apply.
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- UI shows the applied branding hash for verification.
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## 5. Security and guardrails
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- Only whitelisted tokens are accepted.
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- No external CSS or remote font URLs are allowed.
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- Branding updates emit `authority.branding.updated` audit events.
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## 6. References
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- `docs/architecture/console-branding.md`
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- `docs/ui/admin.md`
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