old sprints work, new sprints for exposing functionality via cli, improve code_of_conduct and other agents instructions

This commit is contained in:
master
2026-01-15 18:37:59 +02:00
parent c631bacee2
commit 88a85cdd92
208 changed files with 32271 additions and 2287 deletions

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@@ -5,6 +5,7 @@ namespace StellaOps.Policy.Determinization.Models;
/// <summary>
/// Result of determinization evaluation.
/// Combines observation state, uncertainty score, and guardrails.
/// Sprint: SPRINT_20260112_004_POLICY_unknowns_determinization_greyqueue (POLICY-UNK-001)
/// </summary>
public sealed record DeterminizationResult
{
@@ -50,6 +51,13 @@ public sealed record DeterminizationResult
[JsonPropertyName("rationale")]
public string? Rationale { get; init; }
/// <summary>
/// Reanalysis fingerprint for deterministic replay.
/// Sprint: SPRINT_20260112_004_POLICY_unknowns_determinization_greyqueue (POLICY-UNK-001)
/// </summary>
[JsonPropertyName("fingerprint")]
public ReanalysisFingerprint? Fingerprint { get; init; }
/// <summary>
/// Creates result for determined observation (low uncertainty).
/// </summary>

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@@ -0,0 +1,297 @@
// <copyright file="ReanalysisFingerprint.cs" company="StellaOps">
// SPDX-License-Identifier: AGPL-3.0-or-later
// Sprint: SPRINT_20260112_004_POLICY_unknowns_determinization_greyqueue (POLICY-UNK-001)
// </copyright>
using System.Security.Cryptography;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace StellaOps.Policy.Determinization.Models;
/// <summary>
/// Deterministic fingerprint for reanalysis triggering and replay verification.
/// Content-addressed to enable reproducible policy evaluations.
/// </summary>
public sealed record ReanalysisFingerprint
{
private static readonly JsonSerializerOptions CanonicalOptions = new()
{
PropertyNamingPolicy = JsonNamingPolicy.SnakeCaseLower,
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull,
WriteIndented = false
};
/// <summary>
/// Content-addressed fingerprint ID (sha256:...).
/// </summary>
[JsonPropertyName("fingerprint_id")]
public required string FingerprintId { get; init; }
/// <summary>
/// DSSE bundle digest for evidence provenance.
/// </summary>
[JsonPropertyName("dsse_bundle_digest")]
public string? DsseBundleDigest { get; init; }
/// <summary>
/// Sorted list of evidence digests contributing to this fingerprint.
/// </summary>
[JsonPropertyName("evidence_digests")]
public IReadOnlyList<string> EvidenceDigests { get; init; } = [];
/// <summary>
/// Tool versions used for evaluation (deterministic ordering).
/// </summary>
[JsonPropertyName("tool_versions")]
public IReadOnlyDictionary<string, string> ToolVersions { get; init; } = new Dictionary<string, string>();
/// <summary>
/// Product version under evaluation.
/// </summary>
[JsonPropertyName("product_version")]
public string? ProductVersion { get; init; }
/// <summary>
/// Policy configuration hash at evaluation time.
/// </summary>
[JsonPropertyName("policy_config_hash")]
public string? PolicyConfigHash { get; init; }
/// <summary>
/// Signal weights hash for determinism verification.
/// </summary>
[JsonPropertyName("signal_weights_hash")]
public string? SignalWeightsHash { get; init; }
/// <summary>
/// When this fingerprint was computed (UTC ISO-8601).
/// </summary>
[JsonPropertyName("computed_at")]
public required DateTimeOffset ComputedAt { get; init; }
/// <summary>
/// Triggers that caused this reanalysis.
/// </summary>
[JsonPropertyName("triggers")]
public IReadOnlyList<ReanalysisTrigger> Triggers { get; init; } = [];
/// <summary>
/// Suggested next actions based on current state.
/// </summary>
[JsonPropertyName("next_actions")]
public IReadOnlyList<string> NextActions { get; init; } = [];
}
/// <summary>
/// Trigger that caused a reanalysis.
/// </summary>
public sealed record ReanalysisTrigger
{
/// <summary>
/// Event type that triggered reanalysis (e.g., epss.updated, vex.changed).
/// </summary>
[JsonPropertyName("event_type")]
public required string EventType { get; init; }
/// <summary>
/// Event version for schema compatibility.
/// </summary>
[JsonPropertyName("event_version")]
public int EventVersion { get; init; } = 1;
/// <summary>
/// Source of the event (e.g., scanner, excititor, signals).
/// </summary>
[JsonPropertyName("source")]
public string? Source { get; init; }
/// <summary>
/// When the event was received (UTC).
/// </summary>
[JsonPropertyName("received_at")]
public DateTimeOffset ReceivedAt { get; init; }
/// <summary>
/// Event correlation ID for traceability.
/// </summary>
[JsonPropertyName("correlation_id")]
public string? CorrelationId { get; init; }
}
/// <summary>
/// Builder for creating deterministic reanalysis fingerprints.
/// </summary>
public sealed class ReanalysisFingerprintBuilder
{
private readonly TimeProvider _timeProvider;
private string? _dsseBundleDigest;
private readonly List<string> _evidenceDigests = [];
private readonly SortedDictionary<string, string> _toolVersions = new(StringComparer.Ordinal);
private string? _productVersion;
private string? _policyConfigHash;
private string? _signalWeightsHash;
private readonly List<ReanalysisTrigger> _triggers = [];
private readonly List<string> _nextActions = [];
public ReanalysisFingerprintBuilder(TimeProvider? timeProvider = null)
{
_timeProvider = timeProvider ?? TimeProvider.System;
}
public ReanalysisFingerprintBuilder WithDsseBundleDigest(string? digest)
{
_dsseBundleDigest = digest;
return this;
}
public ReanalysisFingerprintBuilder AddEvidenceDigest(string digest)
{
if (!string.IsNullOrWhiteSpace(digest))
{
_evidenceDigests.Add(digest);
}
return this;
}
public ReanalysisFingerprintBuilder AddEvidenceDigests(IEnumerable<string> digests)
{
foreach (var digest in digests)
{
AddEvidenceDigest(digest);
}
return this;
}
public ReanalysisFingerprintBuilder WithToolVersion(string tool, string version)
{
_toolVersions[tool] = version;
return this;
}
public ReanalysisFingerprintBuilder WithProductVersion(string? version)
{
_productVersion = version;
return this;
}
public ReanalysisFingerprintBuilder WithPolicyConfigHash(string? hash)
{
_policyConfigHash = hash;
return this;
}
public ReanalysisFingerprintBuilder WithSignalWeightsHash(string? hash)
{
_signalWeightsHash = hash;
return this;
}
public ReanalysisFingerprintBuilder AddTrigger(ReanalysisTrigger trigger)
{
_triggers.Add(trigger);
return this;
}
public ReanalysisFingerprintBuilder AddTrigger(string eventType, int eventVersion = 1, string? source = null, string? correlationId = null)
{
_triggers.Add(new ReanalysisTrigger
{
EventType = eventType,
EventVersion = eventVersion,
Source = source,
ReceivedAt = _timeProvider.GetUtcNow(),
CorrelationId = correlationId
});
return this;
}
public ReanalysisFingerprintBuilder AddNextAction(string action)
{
if (!string.IsNullOrWhiteSpace(action))
{
_nextActions.Add(action);
}
return this;
}
/// <summary>
/// Builds the fingerprint with a deterministic content-addressed ID.
/// </summary>
public ReanalysisFingerprint Build()
{
var now = _timeProvider.GetUtcNow();
// Sort evidence digests for determinism
var sortedDigests = _evidenceDigests
.Distinct(StringComparer.Ordinal)
.OrderBy(d => d, StringComparer.Ordinal)
.ToList();
// Sort triggers by event type then received_at for determinism
var sortedTriggers = _triggers
.OrderBy(t => t.EventType, StringComparer.Ordinal)
.ThenBy(t => t.ReceivedAt)
.ToList();
// Sort next actions for determinism
var sortedActions = _nextActions
.Distinct(StringComparer.Ordinal)
.OrderBy(a => a, StringComparer.Ordinal)
.ToList();
// Compute content-addressed fingerprint ID
var fingerprintId = ComputeFingerprintId(
_dsseBundleDigest,
sortedDigests,
_toolVersions,
_productVersion,
_policyConfigHash,
_signalWeightsHash);
return new ReanalysisFingerprint
{
FingerprintId = fingerprintId,
DsseBundleDigest = _dsseBundleDigest,
EvidenceDigests = sortedDigests,
ToolVersions = new Dictionary<string, string>(_toolVersions),
ProductVersion = _productVersion,
PolicyConfigHash = _policyConfigHash,
SignalWeightsHash = _signalWeightsHash,
ComputedAt = now,
Triggers = sortedTriggers,
NextActions = sortedActions
};
}
private static string ComputeFingerprintId(
string? dsseBundleDigest,
IReadOnlyList<string> evidenceDigests,
IReadOnlyDictionary<string, string> toolVersions,
string? productVersion,
string? policyConfigHash,
string? signalWeightsHash)
{
// Create canonical representation for hashing
var canonical = new
{
dsse = dsseBundleDigest,
evidence = evidenceDigests,
tools = toolVersions,
product = productVersion,
policy = policyConfigHash,
weights = signalWeightsHash
};
var json = JsonSerializer.SerializeToUtf8Bytes(canonical, new JsonSerializerOptions
{
PropertyNamingPolicy = JsonNamingPolicy.SnakeCaseLower,
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull,
WriteIndented = false
});
var hash = SHA256.HashData(json);
return "sha256:" + Convert.ToHexStringLower(hash);
}
}

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@@ -0,0 +1,80 @@
// <copyright file="SignalConflictExtensions.cs" company="StellaOps">
// SPDX-License-Identifier: AGPL-3.0-or-later
// Sprint: SPRINT_20260112_004_POLICY_unknowns_determinization_greyqueue (POLICY-UNK-002)
// </copyright>
using StellaOps.Policy.Determinization.Evidence;
namespace StellaOps.Policy.Determinization.Models;
/// <summary>
/// Extension methods for signal conflict detection.
/// </summary>
public static class SignalConflictExtensions
{
/// <summary>
/// Returns true if VEX status is "not_affected".
/// </summary>
public static bool IsNotAffected(this SignalState<VexClaimSummary> vex)
{
return vex.HasValue && vex.Value!.IsNotAffected;
}
/// <summary>
/// Returns true if VEX status is "affected".
/// </summary>
public static bool IsAffected(this SignalState<VexClaimSummary> vex)
{
return vex.HasValue && string.Equals(vex.Value!.Status, "affected", StringComparison.OrdinalIgnoreCase);
}
/// <summary>
/// Returns true if reachability shows exploitable path.
/// </summary>
public static bool IsExploitable(this SignalState<ReachabilityEvidence> reachability)
{
return reachability.HasValue && reachability.Value!.IsReachable;
}
/// <summary>
/// Returns true if static analysis shows unreachable.
/// </summary>
public static bool IsStaticUnreachable(this SignalState<ReachabilityEvidence> reachability)
{
return reachability.HasValue && reachability.Value!.Status == ReachabilityStatus.Unreachable;
}
/// <summary>
/// Returns true if runtime telemetry detected execution.
/// </summary>
public static bool HasExecution(this SignalState<RuntimeEvidence> runtime)
{
return runtime.HasValue && runtime.Value!.Detected;
}
/// <summary>
/// Returns true if multiple VEX sources exist.
/// </summary>
public static bool HasMultipleSources(this SignalState<VexClaimSummary> vex)
{
return vex.HasValue && vex.Value!.StatementCount > 1;
}
/// <summary>
/// Returns true if VEX sources have conflicting status.
/// This is determined by low confidence when multiple sources exist.
/// </summary>
public static bool HasConflictingStatus(this SignalState<VexClaimSummary> vex)
{
// If there are multiple sources and confidence is below 0.7, they likely conflict
return vex.HasValue && vex.Value!.StatementCount > 1 && vex.Value!.Confidence < 0.7;
}
/// <summary>
/// Returns true if backport evidence indicates fix is applied.
/// </summary>
public static bool IsBackported(this SignalState<BackportEvidence> backport)
{
return backport.HasValue && backport.Value!.Detected;
}
}