Add signal contracts for reachability, exploitability, trust, and unknown symbols
- Introduced `ReachabilityState`, `RuntimeHit`, `ExploitabilitySignal`, `ReachabilitySignal`, `SignalEnvelope`, `SignalType`, `TrustSignal`, and `UnknownSymbolSignal` records to define various signal types and their properties. - Implemented JSON serialization attributes for proper data interchange. - Created project files for the new signal contracts library and corresponding test projects. - Added deterministic test fixtures for micro-interaction testing. - Included cryptographic keys for secure operations with cosign.
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@@ -13,8 +13,8 @@
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"serve:test": "ng serve --configuration development --port 4400 --host 127.0.0.1",
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"verify:chromium": "node ./scripts/verify-chromium.js",
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"ci:install": "npm ci --prefer-offline --no-audit --no-fund",
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"storybook": "storybook dev -p 4600",
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"storybook:build": "storybook build",
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"storybook": "ng run stellaops-web:storybook",
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"storybook:build": "ng run stellaops-web:build-storybook",
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"test:a11y": "FAIL_ON_A11Y=0 playwright test tests/e2e/a11y-smoke.spec.ts"
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},
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"engines": {
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@@ -45,7 +45,6 @@
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"@storybook/addon-essentials": "8.1.0",
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"@storybook/addon-interactions": "8.1.0",
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"@storybook/angular": "8.1.0",
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"@storybook/angular-renderer": "8.1.0",
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"@storybook/test": "8.1.0",
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"@storybook/testing-library": "0.2.2",
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"storybook": "8.1.0",
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