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// <copyright file="HybridLogicalClockTests.cs" company="StellaOps">
// Copyright (c) StellaOps. Licensed under AGPL-3.0-or-later.
// </copyright>
using FluentAssertions;
using Microsoft.Extensions.Time.Testing;
namespace StellaOps.HybridLogicalClock.Tests;
/// <summary>
/// Unit tests for <see cref="HybridLogicalClock"/>.
/// </summary>
[Trait("Category", "Unit")]
public sealed class HybridLogicalClockTests
{
private const string TestNodeId = "test-node-1";
[Fact]
public void Tick_Monotonic_SuccessiveTicksAlwaysIncrease()
{
// Arrange
var timeProvider = new FakeTimeProvider(DateTimeOffset.UtcNow);
var stateStore = new InMemoryHlcStateStore();
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore);
// Act
var timestamps = Enumerable.Range(0, 100)
.Select(_ => clock.Tick())
.ToList();
// Assert
for (var i = 1; i < timestamps.Count; i++)
{
timestamps[i].Should().BeGreaterThan(timestamps[i - 1],
$"Timestamp {i} should be greater than timestamp {i - 1}");
}
}
[Fact]
public void Tick_SamePhysicalTime_IncrementsCounter()
{
// Arrange
var fixedTime = new DateTimeOffset(2024, 1, 1, 0, 0, 0, TimeSpan.Zero);
var timeProvider = new FakeTimeProvider(fixedTime);
var stateStore = new InMemoryHlcStateStore();
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore);
// Act
var first = clock.Tick();
var second = clock.Tick();
var third = clock.Tick();
// Assert
first.LogicalCounter.Should().Be(0);
second.LogicalCounter.Should().Be(1);
third.LogicalCounter.Should().Be(2);
// All should have same physical time
first.PhysicalTime.Should().Be(second.PhysicalTime);
second.PhysicalTime.Should().Be(third.PhysicalTime);
}
[Fact]
public void Tick_NewPhysicalTime_ResetsCounter()
{
// Arrange
var startTime = new DateTimeOffset(2024, 1, 1, 0, 0, 0, TimeSpan.Zero);
var timeProvider = new FakeTimeProvider(startTime);
var stateStore = new InMemoryHlcStateStore();
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore);
// Act - generate some ticks
clock.Tick();
clock.Tick();
var beforeAdvance = clock.Tick();
// Advance time
timeProvider.Advance(TimeSpan.FromMilliseconds(1));
var afterAdvance = clock.Tick();
// Assert
beforeAdvance.LogicalCounter.Should().Be(2);
afterAdvance.LogicalCounter.Should().Be(0);
afterAdvance.PhysicalTime.Should().BeGreaterThan(beforeAdvance.PhysicalTime);
}
[Fact]
public void Tick_NodeId_IsCorrectlySet()
{
// Arrange
var timeProvider = new FakeTimeProvider();
var stateStore = new InMemoryHlcStateStore();
var clock = new HybridLogicalClock(timeProvider, "my-custom-node", stateStore);
// Act
var timestamp = clock.Tick();
// Assert
timestamp.NodeId.Should().Be("my-custom-node");
clock.NodeId.Should().Be("my-custom-node");
}
[Fact]
public void Receive_RemoteTimestampAhead_MergesCorrectly()
{
// Arrange
var localTime = new DateTimeOffset(2024, 1, 1, 0, 0, 0, TimeSpan.Zero);
var timeProvider = new FakeTimeProvider(localTime);
var stateStore = new InMemoryHlcStateStore();
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore);
// Local tick first
var localTick = clock.Tick();
// Remote timestamp is 100ms ahead
var remote = new HlcTimestamp
{
PhysicalTime = localTime.AddMilliseconds(100).ToUnixTimeMilliseconds(),
NodeId = "remote-node",
LogicalCounter = 5
};
// Act
var result = clock.Receive(remote);
// Assert
result.PhysicalTime.Should().Be(remote.PhysicalTime);
result.LogicalCounter.Should().Be(6); // remote counter + 1
result.NodeId.Should().Be(TestNodeId);
}
[Fact]
public void Receive_LocalTimestampAhead_MergesCorrectly()
{
// Arrange
var localTime = new DateTimeOffset(2024, 1, 1, 0, 0, 0, TimeSpan.Zero);
var timeProvider = new FakeTimeProvider(localTime);
var stateStore = new InMemoryHlcStateStore();
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore);
// Generate several local ticks to advance counter
clock.Tick();
clock.Tick();
var localState = clock.Tick();
// Remote timestamp is behind
var remote = new HlcTimestamp
{
PhysicalTime = localTime.AddMilliseconds(-100).ToUnixTimeMilliseconds(),
NodeId = "remote-node",
LogicalCounter = 0
};
// Act
var result = clock.Receive(remote);
// Assert
result.PhysicalTime.Should().Be(localState.PhysicalTime);
result.LogicalCounter.Should().Be(localState.LogicalCounter + 1);
}
[Fact]
public void Receive_SamePhysicalTime_MergesCounters()
{
// Arrange
var localTime = new DateTimeOffset(2024, 1, 1, 0, 0, 0, TimeSpan.Zero);
var timeProvider = new FakeTimeProvider(localTime);
var stateStore = new InMemoryHlcStateStore();
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore);
// Local tick
clock.Tick();
clock.Tick();
var localState = clock.Current; // counter = 1
// Remote timestamp with same physical time but higher counter
var remote = new HlcTimestamp
{
PhysicalTime = localTime.ToUnixTimeMilliseconds(),
NodeId = "remote-node",
LogicalCounter = 10
};
// Act
var result = clock.Receive(remote);
// Assert
result.PhysicalTime.Should().Be(localTime.ToUnixTimeMilliseconds());
result.LogicalCounter.Should().Be(11); // max(local, remote) + 1
}
[Fact]
public void Receive_ClockSkewExceeded_ThrowsException()
{
// Arrange
var localTime = new DateTimeOffset(2024, 1, 1, 0, 0, 0, TimeSpan.Zero);
var timeProvider = new FakeTimeProvider(localTime);
var stateStore = new InMemoryHlcStateStore();
var maxSkew = TimeSpan.FromMinutes(1);
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore, maxSkew);
// Remote timestamp is 2 minutes ahead (exceeds 1 minute tolerance)
var remote = new HlcTimestamp
{
PhysicalTime = localTime.AddMinutes(2).ToUnixTimeMilliseconds(),
NodeId = "remote-node",
LogicalCounter = 0
};
// Act
var act = () => clock.Receive(remote);
// Assert
act.Should().Throw<HlcClockSkewException>()
.Where(e => e.MaxAllowedSkew == maxSkew)
.Where(e => e.ObservedSkew > maxSkew);
}
[Fact]
public void Current_ReturnsLatestState()
{
// Arrange
var timeProvider = new FakeTimeProvider();
var stateStore = new InMemoryHlcStateStore();
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore);
// Act
var tick1 = clock.Tick();
var current1 = clock.Current;
var tick2 = clock.Tick();
var current2 = clock.Current;
// Assert
current1.Should().Be(tick1);
current2.Should().Be(tick2);
}
[Fact]
public async Task InitializeAsync_NoPersistedState_StartsFromCurrentTime()
{
// Arrange
var ct = TestContext.Current.CancellationToken;
var startTime = new DateTimeOffset(2024, 1, 1, 12, 0, 0, TimeSpan.Zero);
var timeProvider = new FakeTimeProvider(startTime);
var stateStore = new InMemoryHlcStateStore();
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore);
// Act
var recovered = await clock.InitializeAsync(ct);
// Assert
recovered.Should().BeFalse();
clock.Current.PhysicalTime.Should().Be(startTime.ToUnixTimeMilliseconds());
clock.Current.LogicalCounter.Should().Be(0);
}
[Fact]
public async Task InitializeAsync_WithPersistedState_ResumesFromPersisted()
{
// Arrange
var ct = TestContext.Current.CancellationToken;
var startTime = new DateTimeOffset(2024, 1, 1, 12, 0, 0, TimeSpan.Zero);
var timeProvider = new FakeTimeProvider(startTime);
var stateStore = new InMemoryHlcStateStore();
// Pre-persist state
var persistedState = new HlcTimestamp
{
PhysicalTime = startTime.ToUnixTimeMilliseconds(),
NodeId = TestNodeId,
LogicalCounter = 50
};
await stateStore.SaveAsync(persistedState, ct);
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore);
// Act
var recovered = await clock.InitializeAsync(ct);
var firstTick = clock.Tick();
// Assert
recovered.Should().BeTrue();
firstTick.LogicalCounter.Should().BeGreaterThan(50); // Should continue from persisted + 1
}
[Fact]
public async Task InitializeAsync_PersistedStateOlderThanCurrent_UsesCurrentTime()
{
// Arrange
var ct = TestContext.Current.CancellationToken;
var startTime = new DateTimeOffset(2024, 1, 1, 12, 0, 0, TimeSpan.Zero);
var timeProvider = new FakeTimeProvider(startTime);
var stateStore = new InMemoryHlcStateStore();
// Pre-persist OLD state
var persistedState = new HlcTimestamp
{
PhysicalTime = startTime.AddHours(-1).ToUnixTimeMilliseconds(),
NodeId = TestNodeId,
LogicalCounter = 1000
};
await stateStore.SaveAsync(persistedState, ct);
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore);
// Act
await clock.InitializeAsync(ct);
var firstTick = clock.Tick();
// Assert
// Should use current physical time since it's greater
firstTick.PhysicalTime.Should().Be(startTime.ToUnixTimeMilliseconds());
firstTick.LogicalCounter.Should().Be(1); // Reset because physical time advanced
}
[Fact]
public async Task Tick_PersistsState()
{
// Arrange
var ct = TestContext.Current.CancellationToken;
var timeProvider = new FakeTimeProvider();
var stateStore = new InMemoryHlcStateStore();
var clock = new HybridLogicalClock(timeProvider, TestNodeId, stateStore);
// Act
var tick = clock.Tick();
// Wait a bit for fire-and-forget persistence
await Task.Delay(50, ct);
// Assert
stateStore.Count.Should().Be(1);
}
[Fact]
public void Constructor_NullTimeProvider_ThrowsArgumentNullException()
{
// Arrange & Act
var act = () => new HybridLogicalClock(null!, TestNodeId, new InMemoryHlcStateStore());
// Assert
act.Should().Throw<ArgumentNullException>()
.WithParameterName("timeProvider");
}
[Theory]
[InlineData(null)]
[InlineData("")]
[InlineData(" ")]
public void Constructor_InvalidNodeId_ThrowsArgumentException(string? nodeId)
{
// Arrange & Act
var act = () => new HybridLogicalClock(
new FakeTimeProvider(),
nodeId!,
new InMemoryHlcStateStore());
// Assert
act.Should().Throw<ArgumentException>();
}
[Fact]
public void Constructor_NullStateStore_ThrowsArgumentNullException()
{
// Arrange & Act
var act = () => new HybridLogicalClock(
new FakeTimeProvider(),
TestNodeId,
null!);
// Assert
act.Should().Throw<ArgumentNullException>()
.WithParameterName("stateStore");
}
}